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"And one by one, sooner or later, according to their native strength and to the good or evil of their wills in the beginning, they fell under the thraldom of the ring that they bore and under the domination of the One, which was Sauron's."
The Silmarillion, "Of the Rings of Power and the Third Age"

The Dark Marshal is one of the unnamed Nazgûl who begins as a veiled Nazgûl but can transform into different forms depending on the player's choice. As the rest of the Mordor Ringwraiths and the Mouth of Sauron, the Dark Marshal's powers are tied to Sauron as they do not have levels of their own but gain power and unlock new abilities as Sauron regains his power of old. Recruiting a Nazgûl grants a level to Sauron only once; recruiting all 9 Nazgûl grants him another level.

Abilities

Veiled

Nazgul mount ability.png Level 1: Mount/Dismount - The Nazgûl mounts/dismounts his dark horse. Left click on the icon to activate.

Nazgul dread visage ability.png Level 1: Dread Visage - Nearby enemy units lose -10% damage and armor and have all their leadership bonuses negated. For every Nazgûl nearby, including the Dark Marshal, the effect is amplified by an additional 5%. Passive Ability.

Nazgul screech ability.png Level 4: Screech - The Nazgûl screeches and sends nearby enemies fleeing in terror. Left click on the icon to activate.

Ring Hunter upgrade.png His Deadliest Servants: Ring Hunter - The Nazgûl is named Ring Hunter by his Master. He gains a new set of abilities and a fell beast to mount. He will also be able to sense the One Ring if it is nearby. Left click on the icon to activate. Cost: 1000

His Deadliest Servants.png His Deadliest Servants: Battle Armor of the Dark Marshal - The Dark Marshal gets the order to lead the troops of Mordor on the battlefield. He takes up his armor forged in Barad-dûr which improves his combat strength. He also gains new abilities, improved stats and a new look. If the Dark Marshal falls in battle, the armor will be destroyed and will have to be remade. Left click on the icon to activate. Cost: 500

Ring Hunter

Nazgul mount fellbeast ability.png Level 1: Mount/Fellbeast/Dismount - The Nazgûl mounts/dismounts his dark horse or mounts/dismounts his fell beast to take flight. Left click on the icon to activate.

Nazgul dread visage ability.png Level 1: Dread Visage - Nearby enemy units lose -10% damage and armor and have all their leadership bonuses negated. For every Nazgûlnearby, including the Dark Marshal, the effect is amplified by an additional 5%. Passive Ability.

Nazgul screech ability.png Level 4: Screech - The Nazgûl screeches and sends nearby enemies fleeing in terror. Left click on the icon to activate.

Nazgul morgul blade ability.png Level 6: Morgul Blade - The Nazgûl stabs the targeted enemy with a Morgul blade, poisoning them over time. If the unit dies while the effect is active, they will become a Lesser Wraith. This will also cripple the target. Not available while riding fell beast. Left click on the icon then left click on the target unit.

Unveil upgrade.png Level 9: Wraith Form - The Nazgul casts off his robes and enters the spirit world. He cannot attack and cannot be attacked and can only cast Screech and Morgul Blade. Only available when dismounted. Left click on the icon to activate.

Dark Marshal

Nazgul mount ability.png Level 1: Mount/Dismount - The Nazgûl mounts/dismounts his dark horse. Mounting his black steed changes the Dark Marshal's armor set to EdainNazgulArmorMountedUpgrade.

[+/-]EdainNazgulArmorMountedUpgrade
DEFAULT 43%
SLASH 33%
PIERCE 10%
CAVALRY_RANGED 25%
SPECIALIST 66%
CRUSH 66%
CAVALRY 43%
SIEGE 33%
FLAME 90%
FROST 66%
MAGIC 66%
HERO 75%
HERO_RANGED 43%
POISON 66%
STRUCTURAL 15%
CHOP 65%
URUK 100%
WATER 66%
FlankedPenalty 30%

Left click on the icon to activate.

Nazgul dread visage ability.png Level 1: Presence of the Dark Marshal - Nearby enemy units lose -10% damage and armor and have all their leadership bonuses negated. For every Nazgûlnearby, including the Dark Marshal, the effect is amplified by an additional 5%. Furthermore, enemies near the Dark Marshal are not able to gain any experience. Passive Ability.

Nazgul screech ability.png Level 4: Screech of the Dark Marshal - The Dark Marshal screeches and stuns all nearby enemies with fear. Left click on the icon to activate.

Nazgul morgul blade ability.png Level 8: Morgul Blade - The Nazgûl stabs the targeted enemy with a Morgul blade, poisoning them over time. If the unit dies while the effect is active, they will become a Lesser Wraith. This will also cripple the target. Not available while riding fell beast. Left click on the icon then left click on the target unit.

Marshal massacre.png Level 10: Massacre - The Dark Marshal projects such sheer terror into the minds of those around him that their armor seems like nothing. All units affected lose -200% armor to melee attacks (SLASH SPECIALIST CRUSH CAVALRY HERO CHOP URUK WATER FORCE) and have their knockback resistance stripped. Affects allied and enemy units. Left click on the icon to activate.

Upgrade

The Dark Marshal can be given the following upgrades:

Ring Hunter upgrade.png Ring Hunter - The Nazgûl gains the ability to sense the Ring, along with a fell beast and new abilities. He can no longer be unveiled. Cost: 1000

His Deadliest Servants.png Dark Marshal - The Nazgûl is given deadly armor to spread terror to the foes of Mordor; he gains new abilities and improved stats. Changes his armor set to EdainNazgulArmorUpgrade. Cost: 500

[+/-]EdainNazgulArmorUpgrade
DEFAULT 43%
SLASH 43%
PIERCE 10%
CAVALRY_RANGED 25%
SPECIALIST 43%
CRUSH 66%
CAVALRY 66%
SIEGE 33%
FLAME 90%
FROST 66%
MAGIC 66%
HERO 75%
HERO_RANGED 43%
POISON 66%
STRUCTURAL 15%
CHOP 65%
URUK 100%
WATER 66%
FlankedPenalty 30%


Strategy

The Nazgûl are mostly used to debuff enemies. They excel at this job and manage to easily palliate the difference in strength between a free Orc Warrior and any other type of infantry. They are the reason that Mordor is so strong. The more the merrier as once you have two Nazgûl out the total armor and damage lost is 15%, rendering units almost useless in the face of the might of Mordor; every Nazgûl present adds another 5%. The Dark Marshal can easily destroy any heavily upgraded units thanks to his final ability, making him a great addition throughout the whole game but especially in late game. 

​Trivia

  • Although the Nazgul is canonical, the upgrade Dark Marshal​ is non-canonical and was created by Game Workshop. It has this description: ​"In the centuries since the Dark Marshal and his fellow kings became Ringwraiths, he has become even more sadistic and malicious. The most black-hearted and unrelentingly cruel of all the Nazgûl, his name is a byword for misery and death. Where the Dark Marshal passes, Evil creatures fight harder, fearful of their lives whilst Good warriors feel the icy touch of death upon their hearts."
  • The title "Dark Marshal" was also given to Agandaur in the game "Lord of the Rings: War in the North"; however, that Dark Marshal was not a Ringwraith, but only another Black Numenorean, like the Mouth of Sauron. The Games Workshop Dark Marshal and War in the North Dark Marshal are not to be confused with each other. This is a Nazgûl, and therefore cannot be a representation of or comparison to Agandaur at all.
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