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Defensive Build Plots are the keys to keeping your base well-protected. This page will attempt to guide you through the different factions and the defensive capabilities that each has. This is a work in progress.

Castle

All factions have walls around their castle base except Isengard and Mordor.

8 wall defensive build plots

  • Lothlorien

9 perimeter defensive build plots

  • Isengard, Mordor

10 wall defensive build plots

  • Gondor/Arnor, Imladris, Angmar

12 wall defensive build plots

  • Rohan, Dwarves

Gondor/Arnor

  • Battle Tower
  • Postern Gate
  • Trebuchet

Walls

  • Battle Tower: defensive structure that shoots arrows at nearby enemies (cost: 500; health: 6000)
  • Postern Gate: secret gate which allows your troops to come and go but is impassable to enemies (cost: 300; health: 6000)
  • Trebuchet: defensive trebuchet that hurls stones at nearby enemies; has minimum range (cost: 700; health: 1500)

Rohan

  • Battle Tower
  • Postern Gate
  • Wall Banner

Walls

  • Battle Tower: defensive structure that shoots arrows at nearby enemies (cost: 500; health: 6000)
  • Postern Gate: secret gate which allows your troops to come and go but is impassable to enemies (cost: 300; health: 6000)
  • Wall Banner: a mighty banner that grants +50% armor and +25% damage to nearby troops (cost: 800; health: 6000)

Erebor / Iron Hills / Ered Luin

  • Battle Tower
  • Postern Gate
  • Catapult
  • Raven Tower

Walls

  • Battle tower add-on Battle Tower: defensive structure that shoots arrows at nearby enemies (cost: 500; health: 6000)
  • Postern Gate: secret gate which allows your troops to come and go but is impassable to enemies (cost: 300; health: 6000)
  • Catapult: defensive catapult that hurls stones at nearby enemies; has minimum range (cost: 700; health: 2100)
  • Raven Tower: support tower that explores the surroundings and grants nearby allies +25% vision and attack range (cost: 400; health: 6000)

Citadel/Base Interior (2 plots that require research to unlock)

  • Battlewagon hearth Hearth - fire pit that heals nearby allies (cost: 200 ; health: 1500)
  • Battle tower add-on Battle Tower - defensive structure that shoots nearby enemies (cost: 500; health: 4000)
  • Durin's monument add-on Durin's Monument - heroic statue that grants allies close to it +20% armor and damage; persists 30 seconds after units have left the vicinity of the statue (cost: 150; health: 1000)

Lothlorien

  • Guard Platform
  • Inspiring Statues
  • Lanterns

Walls

  • Guard platform option Guard Platform: defensive structure that shoots arrows at nearby enemies (cost: 500; health: 6000)
  • Inspiring statues option Inspiring Statues: nearby units gain +20% armor and damage; effect persists for 30 seconds after leaving range of statue (cost: 400, health: 6000)
  • Lanterns option Lanterns: causes nearby enemies to flee in terror (cost: 400; health: 6000)

Imladris

  • Flood Gate
  • Battle Tower
  • Postern Gate
  • Mystical Fountain

Gate/Entrance (2 plots)

  • Flood Gate Expansion: releases a small flood, damaging nearby enemies (cost: 900; health: 6000)

Walls

  • Battle Tower: defensive structure that shoots arrows at nearby enemies (cost: 500; health: 6000)
  • Postern Gate: secret gate which allows your troops to come and go but is impassable to enemies (cost: 300; health: 6000)
  • Mystical Fountain: heals surrounding units (cost: 500; health: 6000)

Angmar

  • Battle Tower
  • Postern Gate
  • Stone Thrower

Gate/Entrance (2 plots)

  • Dire Wolf Kennel Expansion: releases 4 dire wolves that attack nearby enemies (cost: 500; health: 2000)

Walls

  • Battle Tower: defensive structure that shoots arrows at nearby enemies (cost: 500; health: 6000)
  • Postern Gate: secret gate which allows your troops to come and go but is impassable to enemies (cost: 300; health: 6000)
  • Stone Thrower: defensive catapult that hurls stones at nearby enemies; has minimum range (cost: 700; health: 1500)

Mordor

  • Catapult
  • Barricade
  • Gate Watchers

Citadel/Base Interior (4 plots; CASTLE ONLY)

  • Mordor citadel catapult Catapult Expansion - long range defensive weapon (cost: 700; health: 1200)
  • Mordor citadel barricade Barricade Expansion - defensive tower manned by 3 orc archers (cost: 500; health: 4000)
  • Mordor citadel gate watchers Gate Watchers Expansion - statue that causes enemy units to flee in terror (cost: 600; health: 1500)

Upcoming

In the next 4.5 patch, some factions will receive an additional option on their castle defensive build plots. More details to come.

  • Gondor/Arnor Wall Crane
  • Rohan Wall Onager
  • Dwarven Oil Vents
  • Boiling Oil Vents in action
  • new Raven Tower design, Front
  • new Raven Tower design, Back
  • Imladris Wall Catapult
  • Angmar Wall Cages

Gondor/Arnor: Wall Crane

Rohan: Onager

Dwarves: Boiling Oil (gate defensive build plots), new Raven Tower design

Imladris: Wall Catapult

Angmar: Cages

Camp

On Camp maps, all factions are limited to small arrow towers but differ in the number of defensive build plots. These towers all cost 200 resources and have 1500 health. Lothlorien has no defensive build plots on camp maps, but each building expansion receives a defensive archer on the bridge connecting it to the citadel.

4 defensive build plots (one base entrance)

  • Gondor/Arnor, Imladris, Angmar

4+2 defensive build plots (two require research, see Dwarven upgrades; one base entrance)

  • Dwarves

7 defensive build plots (multiple base entrances)

  • Rohan, Isengard, Mordor

Upcoming

  • Gondor/Arnor Heroic Statue
  • Rohan Heroic Statue
  • Dwarven Realms Heroic Statue
  • Imladris Heroic Statue
  • Isengard Warg Sentries
  • Mordor Defense Banner
  • Angmar Cages

In the next 4.5 patch, most or all factions will receive an additional option on their camp defensive build plots. More details to come.

Good Factions: Heroic Statue

Isengard: Warg Sentry

Mordor: Defense Banner

Angmar: Cages

Upgrades

Gondor/Arnor - Stoneworker

  • Fortified Gate
  • Numenorean Stonework
  • Reinforced gate upgrade Reinforced Gate (Castle maps only): +50% HP to gates (cost:1000)
  • Numenorian stonework Numenorean Stonework: Increases armor of walls and towers (cost: 1500)
  • Battle tower training Battle Tower Training: Increases ranged damage of defensive structures (cost: 1500)

Dwarves - Stonemason

  • Battle tower training-0 Battle Tower Training: Increases the ranged damage of defensive structures (cost: 1500)
  • Line of defense Line of Defense: Unlocks the use of the two small build plots in front of the citadel as a second line of defense; on these plots, the player can build a Hearth, a Battle Tower, or Durin's Monument (cost: 1500)
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