"Murin and Drar are two exceptions to this rule, having travelled far and wide beyond their home in the Iron Hills."
Games Workshop

Recruit the masterful crossbowman of the Iron Hills and Murin's friend, leader of Dain Ironfoot's Rear Guard. In the Third Age, few Dwarves are prone to wanderlust, but Drár and Múrin have travelled together far and wide.


Level 1: Two Wanderers - Requires that Murin and Drar be on the battlefield at the same time. Drar and Murin are inseparable and have a great friendship. They have seen many cultures and have learned much in their many travels together, working well as a team. While both Drar and Murin are alive on the battlefield, they each gain +25% damage.

Level 1: Flaming Bolts - Drar fires flaming bolts for 20 seconds, dealing extra damage.

Level 3: Pavese -Drar places his Pavese on the ground for 30 seconds. He is protected in the vicinity of the Pavese, gaining 15% armor and further 60% armor against ranged attacks.

Level 8: Barrage - On Drar's command, a barrage is fired at the target area, which deals heavy damage to units and structures.


The Drar can be given the following upgrades:

Mithril upgrade Veterans Required: Mithril Coat - Requires some veterans to be sent into a Dwarven Forge. Dwarven heroes will then have the ability to purchase the Mithril Mail upgrade for 500 resources. The Mithril Mail gives Dwarven heroes extreme resistance to all damage.



  • Both him and Murin are originally based in the Games Workshop LOTR Strategy Game characters with the same name. They are the only heroes from this strategy game. Their design is completely made by the Edain Team, though.