Gothmog is the direct commander of the Mordor orcs. His name comes from Gothmog, Lord of all Balrogs. While the Witch-King watches the battle from afar, Gothmog responds to threats directly. Due to that he has no direct damage abilities but plays the role of a support hero. He costs 1200, and his single target damage is high enough to allow him to work semi-autonomously. At level 10 he allows Sauron to gain a level if Mollok has not already reached it.
Level 1: Strengthen the Line (Y) - Gothmog calls a group of 20 Black Orcs to reinforce a nearby Orc Horde, strengthening the line for a short time. These orcs cannot be directly controlled Left click on the icon then left click on the target near an orc horde.
Level 7: Return the Prisoners (V) - Gothmog orders the catapults to release the prisoners. Catapults in a wide range have the ability to bombard the enemy with severed heads for a short time. Left click on the icon to activate.
Level 10: Attack Order (B) - Gothmog orders his orcs into the last charge. Nearby orcs and siege weapons gain +60% attack damage and suffer only 25% from archers and siege weapons (PIERCE, SIEGE). Left click on the icon to activate.
|This hero has no upgrades. This means that this hero can not gain any sort of permanent boost from upgrades found in either its palantir or from other units/heroes. If this is not the case, fill in the section following the format of other pages.|
Gothmog has very little value as a mass slayer or hero killer: he doesn't have any notable splash damage abilities or single target damage abilities, and his attack isn't splash or particularly strong. However, as a unit support hero he is invaluable, allowing orcs to gain considerable damage and armor while his final ability is a player's dream to siege a castle. However, he has a nasty habit of going to the back of the enemy's line if not properly managed and can easily get singled out.