Level 10: The Hunt - Lurtz marks an enemy unit/hero and makes it the target of the Hunt. As long as the hunted unit/hero is alive it moves 25% slower and reveals everything it sees to the player. Lurtz, Mauhur, Ugluk, and Scouts are 30% faster when they are far away from the target. Left click on any unit/hero.
|This hero has no upgrades. This means that this hero can not gain any sort of permanent boost from upgrades found in either its palantir or from other units/heroes. If this is not the case, fill in the section following the format of other pages.|
Lurtz is the restless hunter of Isengard, and one of the two Uruk heroes that will serve you best on the battlefield. On his own, Lurtz will be more than a match for smaller, weaker soldiers whether at range or up-close. Right from the get-go, his role as a hero-killer already becomes well-established, when he pins an enemy hero down with a special arrow, then unloads more arrows on his target, or rushes in to finish them off with his sword.
The true power of this hero comes when he reaches level ten, as his hero-killer aspect is fully awakened. After beginning the hunt, Lurtz and his fellow scouts will all embark on a relentless journey to chase down an enemy hero with the intention of killing them off. This can especially be useful when the targeted hero is giving you a lot of trouble. It also slows down that hero, so if it happens to be something like a ring hero, it may be weakened enough to make fighting it a lot easier. Combine the efforts of Lurtz with that of say Grima Wormtongue, and even a ring hero will become nearly powerless.