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" Its wealth lay in the earth in precious gems hewn from rock and in great seams of gold running like rivers through stone. The skill of the Dwarves was unequalled, fashioning objects of great beauty out of diamond, emerald, ruby, and sapphire. Ever they delved deep, down into the dark...and that is where they found it, the Heart of the Mountain...the Arkenstone. "
Bilbo

The Mineshaft is a Dwarven resource building which can be built at a main base and also on outpost plots and settlements. Mineshafts are connected and allow troops to move between them, and reduce the cost of unit upgrades.

Level Up[]

Worker's Tools: Upgrades the building to rank 2. At rank 2, economy buildings produce 25% more resources and gain 500 additional hit points. Recruitment buildings of the Dwarves work 20% faster and 1500 additional hit points
Settler's Tools: Upgrades the building to rank 2. At rank 2, economy buildings produce 25% more resources, gain 500 additional hit points and cost 300.

Forged Worker's Tools: Upgrades the building to rank 3. At rank 3, internal economy buildings produce 20% more resources and gain 1000 additional hit points. Recruitment buildings work 30% faster and 1500 additional hit points
Forged Settler's Tools: Upgrades the building to rank 3. At rank 3, external economy buildings produce 20% more resources, gain 500 additional hit points, can temporarily man a defensive tower and cost 400.
The upgrades can be researched from the Dwarven Forge

Abilities[]

Resource Production - This building produces resources. It produces 28 every 12 seconds by default. This number can be modified through upgrades and abilities.
Supply Routes - As you build more economy structures, their individual production becomes less efficient. Once you reach a certain threshold all economy structures will produce less.

  • 5 economy structures or less: 100% production
  • 10 economy structures: 84% production
  • 15 economy structures: 69% production
  • 20 economy structures: 56% production
  • 30 economy structures: 49% production
  • 37 economy structures or more: 44% production

Tunnel Network - This building provides access to the tunnel network, units that enter it can instantly exit from any building which is also connected to the tunnel network. You can garison up to 5 units in the tunnel network.

Quality Ore - The Mineshaft provides a reduction to the cost of unit upgrade of up to -30%:

  • 2 Mineshafts: -10%
  • 3 Mineshafts: -15%
  • 4 Mineshafts: -20%
  • 5 Mineshafts: -25%
  • 6 or more Mineshafts: -30%

Mineshafts on settlement plots also have access to:
Level 3: Man the Defenses - The workers take up arms. For 20 seconds, the building shoots at nearby enemies but doesn't produce resources.

Strategy[]



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