The Resting Camp is a special support building summoned via Imladris' spellbook using Journey to Valinor (2 ppt). It strengthens allies while weakening enemies. The camp gains a share of the exp each time an enemy is killed near it; with enough exp the building levels up and gains more powerful bonuses.
Abilities[]
Resting Camp of the Elves - All those on their way to the Grey Havens stop at the Resting Camp. Enemies in a large radius gain neither gold nor experience for kills. Allies in a large radius are immune to magic and elemental damage. (Passive ability)
- At level 2, the resting camp also provides a +10% speed bonus to all units nearby
- At level 3, the resting camp can summon elven warriors to defend it
Level 3: Last Safe Place - Temporarily summon four elven warriors, powerful units that deal AoE damage, to defend the resting camp.
Unit Production[]
This structure produces the following units:
Name | Type | Cost | CP Cost | Strong vs. | Shortcut |
---|---|---|---|---|---|
Wandering Company | Swordsmen | 300 | 60 | Pikemen | Y |
Strategy[]
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