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Template:Infobox Faction

"Where now are the horse and the rider? Where is the horn that was blowing? Where is the helm and the hauberk, and the bright hair flowing? Where is the harp on the harpstring, and the red fire glowing? Where is the spring and the harvest and the tall corn growing? They have passed like rain on the mountain, like a wind in the meadow;The days have gone down in the West behind the hills into shadow.Who shall gather the smoke of the deadwood burning, Or behold the flowing years from the Sea returning?"
Theoden, King of Rohan


Rohan is one of the most aggressive good factions, but has a wooden masonry, which may be provided with extensions. 7 Plots are available within the fortress. On camp maps Rohan has a broken wooden palisade with multiple outputs. Rohan is a Cavalry and peasant faction, with great emphasis on the cavalry. This faction has the highest number of different Cavalry units, but receives the least access to infantry units. On outposts captains of Rohan can be recruited, the Spellbook provides a large number of allied troops aside.

Rohan is a new faction separated from Gondor and the old Men of the West faction. Rohan is the the land of the Horse-Lords. It is a strong Cavalry faction with peasant spam in the early game.

Rohan Strategic Points

Castles

Rohan Castles are walled fortifications that prevent the enemy from entering the main fortress. The walls are able to be walked on and provide a platform for defending Archers to rain down death upon attacking forces.The castle is made up of the central tower, seven build plots, and twelve wall plots. The wall plots can construct various defenses to guard the castle. These are Wall banners, Battle Towers and Postern Gates.

Camps

The Rohan Camp is not as defensible as the castle. It only has four non-walkable wall barriers. The central tower is surrounded by six build plots and seven defensive plots guard the openings between the walls. A sentry tower can be built at each defensive plot.

Outposts

Rohan can build either the Exile Camp or the regular outpost.

Settlements

The settlement is a single building that can be built. Rohan has three options for their settlements. They can construct the Rohan Farm, Assembly Point and the Stud Farm.

Buildings

Name/Shortcut Buildable at Cost in Resources Life Points Description Price Reductor
Flour Mill (Y) Castle, Camp, Outpost 400 2500 Generates resources. Trains Peasants and Farmhands N/A
Stud Farm (X) Castle, Camp Outpost, Settlement 400(200 on Settlement) 2500 Generates resources Reduces the cost of cavalry:


  • 2 Farms: -10%
  • 3 Farms: -15%
  • 4 Farms: -20%
  • 5 Farms: -25%
  • 6 Farms: -30%




Does not affect Heroic units.

Archery Range (C) Castle, Camp, Outpost 300 3500 Trains Yeoman, Spear Throwers and researches fire arrows N/A
Stable (V) Castle, Camp, Outpost 600 6500 Trains Rohirrims, Rohirrims of the Eastfold, Rohirrim Archers and Royal Guards. Researches Horseman shields N/A
Armory (B) Castle, Camp, Outpost 600 4500 Trains Battering Rams and Onagers. Researches Banner Carrier, Forged Blades and Heavy Armor N/A
Well (N) Castle, Camp, Outpost 200 1500 Heal nearby allies. N/A
Statue (S) Castle, Camp, Outpost 150 1000 Nearby units gain +20% armor and damage, last 30 seconds after the radius is left Reduces the cost of heroes:


  • 2 statues: -10%
  • 3 statues: -20%
  • 4 statues: -30%
Battle Tower (B) Castle, Camp, Outpost 500 4000 Fire at nearby enemies, can be garrisoned with Archers or upgraded with fire arrows N/A

Units

Name Type Where to recruit/Requires Cost CP Strong Vs. Shortcut
Peasants Swordsmen Farm, Flour Mill 150 60 Pikemen V
Farmhands Pikemen Farm, Flour Mill 250 60 Cavalry B
Yeoman Archer Archery Range 300 90 At Range Y
Spear Throwers Archer Archery Range, Arsenal 700 120 Cavalry, Monsters X
Rohirrims Cavalry Stable 400 90 Archers, Swordsmen Y
Rohirrims of the Eastfold Cavalry Stable 400 90 Heavy Infantry, Structures X
Rohirrim Archers Cavalry, Archer Stable, Arsenal 700 120 At Range C
Royal Guards Heroic Cavalry Stable, Arsenal, Forged Blades, Heavy Armor, Horsemen Shields 1400 120 All Non-Heroic B
Battering Ram Siege Armory 300 20 Buildings Y
Onager Siege Armory 700 40 Buildings, At Range X

Naval Units

Name Cost CP Strong vs. Description Shortcut
Rohan Transport Ship 100 25 N/A Can transport up to two battalions or heroes into any other location, very weak. If it dies with units the units will also die. Y
Rohan Ship 750 50 At Range, VS Ships Basic ships who shoot at any troops nearby, can be upgraded with improved armor and health regeneration. X
Rohan Bombard Shipt 3000 100 Structures Mighty Siege ship which deals huge damage. Can take down a building in merely a couple of hits. Can be upgraded with better armor and health regeneration C
Dol-Amroth Battleship 1000 50 At Range, VS Ships Elite battleship that can destroy other ships easily, can be upgraded with advanced armor and health regeneration V

Heroes

Théoden

"Ride now! Ride now! Ride! Ride to ruin and the world's ending! Death!"
Theoden

The King of Rohan is by custom the First Marshall of the Riddermark in Rohan.

Theoden is an old man by the time of the War of the Ring. Poisoned in his mind by Grima Wormtongue, he is enslaved to the will of Saruman. When first recruited, Theoden is followed around by Grima who whispers evil into his mind. He is unable to attack enemy units but has many Support skills to aid the Rohirrim in their battles.

When he is freed from his spell, Theoden is restored as the great King of Rohan. Theoden is given a new set of skills to Support his troops and is able to attack enemy units with his sword and mount to lead the cavalry of Rohan on the warpath.

Merry

"Excuse me? I have a sword. Please accept it. I offer you my service, Theoden King."
Merry

The Hobbit, Meriadoc Brandybuck, is a squire of Rohan. He acts as a scouting unit in the early game and supports the infantry of Rohan. He is also able to mount up with several of Rohan's heroes to aid them in battle. He can either wield a sword or a rock to strike his enemies from far away.

Gamling

"Your men, my lord, will follow you to whatever end."
Gamling

Gamling marshals the forces of Rohan. He supports the peasants of Rohan and strengthens their fight against the enemies of Rohan. In the Edain Mod, he is recruited on foot and wielding a sword but he can also mount to wield his bow and fire deadly arrows from afar.

Eowyn

"The women of this country learned long ago, those without swords can still die upon them. I fear neither death nor pain."
Eowyn

Eowyn is the niece of Theoden and sister of Eomer. She disguised herself among the Rohirrim and fights alongside her people. Her primary role is to hunt down enemy heroes and bring them down with her powerful abilities. She wields a sword with deadly skill and can mount her horse to disguise as a Rohirrim and join her brethren in the battle.

Hama

" I cannot allow you before Théoden-king so armed, Gandalf Grayhame... By order of - Grima Wormtongue."
Hama

Hama is the Door-warden of Edoras. He is a strong warrior and protective of his King. Hama acts as the Tank Hero for Rohan. He wields a sword and can mount on a horse if he needs to ride with the Rohirrim into battle.

Eomer

"Now is the hour! Riders of Rohan! Oaths you have taken, now fulfil them all, to lord and land! "
Eowyn

Eomer is the Third Marshall of the Mark and nephew to King Theoden. Outlawed by the Grima and the poisoned Theoden, Eomer fights to save his country from the ravaging orcs. Eomer is a mass slayer hero. He wields a sword and can ride a horse to ride with his Exiles.

Théodred

"Let me lie here-to keep the ford until Eomer comes."
Theodred

Theodred is the son of Theoden. He is the Second Marshall of the Mark and leads the men of Westfold. Theodred supports both units and buildings.

External Buildplots

Buildings

Name/Shortcut Buildable at Cost in Resources Life Points Description Price Reductor
Assembly Point (C) Settlement 500 2500 Fire on nearby enemies, heals allies. N/A
Stud Farm (X) Castle, Camp Outpost, Settlement 400(200 on Settlement) 2500 Generates resources Reduces the cost of cavalry:


  • 2 Farms: -10%
  • 3 Farms: -15%
  • 4 Farms: -20%
  • 5 Farms: -25%
  • 6 Farms: -30%




Does not affect Heroic units.

Rohan Farm Settlement 200 2500 Produces resources and can train Rohan Peasants and Farmhands. N/A
Exile Camp (X) Outpost 500 3500 Recruit Exiles and heroes. Provides troops with a bonus. Can be upgraded to King's Camp. N/A

Units

Name Type Where Recruited/Requires Cost CP Strong Vs. Shortcut
Peasants Swordsmen Farm, Flour Mill 150 60 Pikemen V
Farmhands Pikemen Farm, Flour Mill 250 60 Cavalry B
Erkenbrand Cavalry or Swordsmen or Pikemen King's Camp 720 90 Depends on upgrade E
Elfhelm Cavalry or Swordsmen or Pikemen King's Camp 450 90 Depends on upgrade I
Grimbold Cavalry or Swordsmen or Pikemen King's Camp 450 90 Depends on upgrade G
Rohan Captain Cavalry or Swordsmen or Pikemen King's Camp 300 90 Depends on upgrade Y

Heroes

Eomer

"Now is the hour! Riders of Rohan! Oaths you have taken, now fulfil them all, to lord and land! "
Eowyn

Eomer is the Third Marshall of the Mark and nephew to King Theoden. Outlawed by the Grima and the poisoned Theoden, Eomer fights to save his country from the ravaging orcs. Eomer is a mass slayer hero. He can also be trained from the Exile Camp.


Spellbook

4.5 Spellbook

The spellbook that can be seen below is the Rohan Spellbook that has been planned for the 4.5 patch. It is not yet out and it is perfectly normal if you see the old spellbook.

 

Upgrades

Name Cost of Research Cost of Equipping Effect Requirement
Banner Carrier 400 200 Promotes battalions to rank two allowing them to replace fallen units while out of combat. Only available at level 1. Researched at Armory
Heavy Armor 600 300 Gives the battalion additional hitpoints and additional armor against ranged attacks. Researched at Armory
Forged Blades 600 300 Increases the damage of the battalion against:


  • Other infantry if they are swordsmen
  • Monsters and Cavalry if they are pikemen
  • Buildings if they are cavalry
Researched at Armory
Fire Arrows 800 400 Considerably raises damage inflicted by arrows Researched at Archery Range upgraded with Arsenal
Horseman Shield 400 200 Increases armor against pikemen by 25% and armor against swordsmen by 50% Researched at Stables upgraded with Arsenal
Soldiers of Meduseld 0 500 Calls a battalion of elite Swordsmen None
Wardens of Meduseld 0 600 Calls a battalion of elite Pikemen None
Knights of Meduseld 0 800 Calls a battalion of elite Cavalry None
Arsenal 500 0 Enables more advanced units and upgrades to be produced, increases hitpoints by 1500, increases level by 1 Researched at building player desires to upgrade
Recruitment Camp 500 0 Increases training speed by 50%, increases hitpoints by 1500, increases level by 1 Researched at building player desires to upgrade

Strategy

Typical of most heroic factions, Rohan starts most games with walls around their fortress or camp, and has a good number of options for defending their citadel. As such, Rohan's strategy excels in defense and preservation of their territory. To aid with defending territory, Rohan's settlements have the option of constructing farms that can train two types of infantry. Rohan peasants and farmhands are quite cheap and train fairly quickly, but they're rather strong for their cost, especially when they are fighting nearby their farms. Rohan's true strength is in their cavalry. By constructing stud farms, Rohan has access to four or more different units of horsemen that start out reasonably priced, but become cheaper and cheaper with the stud farm bonus. Plus, Rohan's horsemen can receive several upgrades to further improve their fighting ability, and half of their hero units can mount a horse, allowing them to ride along. Rohan excels in everything that cavalry are meant for; harassing enemy forces by trampling them from the flank, tearing down enemy buildings out in the open, and quickly responding to the call of conflict across the map. Their three most common cavalry types can be trained cheaply and quickly just like their defensive peasant infantry.

Of course, being a cavalry-oriented faction has its merits and weaknesses. While Rohan has an extreme advantage in the areas of speed and strength, their other tactics are lacking. The peasantry infantry can be mass-produced for a ready defense or for swarming and harassing the enemy, but aside from their upgrades they receive from their spellbook power, they pale in comparison to other infantry because they don't have any noteworthy strengths aside from being readily available. Rohan also lacks effective siege weaponry, having access only to a battering ram and a catapult; both of them are rather slow, have slightly shorter range, and aren't quite as effective for attacking fortifications. Rohan's foot archers are also sub-par compared to their mounted archers from the stables. Considering the fact that Rohan relies so much on cavalry for attacking, a faction that focuses on heavy infantry such as Gondor and Isengard have a sharp edge over them when they mass-produce spear-wielding soldiers.

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