Slave Holes are terrible constructions in which goblins work their captured slaves to death. They produce great amounts of resource and can be further upgraded using the Loot Hoard.
Level Up[]
Worker's Tools: Upgrades the building to rank 2. At rank 2, economy buildings produce 25% more resources and gain 500 additional hit points.
Forged Worker's Tools: Upgrades the building to rank 3. At rank 3, internal economy buildings produce 20% more resources and gain 1000 additional hit points.
Recruiting Bolg will grant one level to all resource structures, you can then recruit specific heroes to level up specific realms:
- Gundabad: The Defiler
- Moria: The Chieftain
- Goblin-town: The Great Goblin
Function[]
Resource Production - This building produces resources. It produces 28 every 12 seconds by default. This number can be modified through upgrades and abilities.
Supply Routes - As you build more economy structures, their individual production becomes less efficient. Once you reach a certain threshold all economy structures will produce less.
- 5 economy structures or less: 100% production
- 10 economy structures: 84% production
- 15 economy structures: 69% production
- 20 economy structures: 56% production
- 30 economy structures: 49% production
- 37 economy structures or more: 44% production
Fresh Meat - Slave Holes reduce the costs of monsters.
- 2 Slave Holes: -10%
- 3 Slave Holes: -15%
- 4 Slave Holes: -20%
- 5 Slave Holes: -25%
- 6 or more Slave Holes: -30%
Strategy[]
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