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"Thorin III is a hot tempered, young dwarf. Much a brawler like his father Dáin, he never turns down a fight and always seeks a new challenger. His heritage and skill earned him the rank of Captain, though he prefers to fight on his own. In times of peace Thorin III patrols the Iron Hills with a small group of guards, fighting off beasts and eastern raiders."
Adamin (Edain Team)

Recruit Thorin III, son of Dáin II Ironfoot of Erebor and the Iron Hills. In the mod, Thorin III is present in two of the dwarven subfaction but remains largely unchanged, apart from a small model change and two small differences in ability.

Abilities[]

Level 1: Iron Will - Thorin becomes stronger the less health he has. (Passive ability)

  • In Iron Hills, with 50% health points he gains +30% armor. With 25% health points he gains +60% armor and can't be knocked back.
  • In Erebor, With 50% health points he gains +30% damage. With 25% health points he gains +60% damage and can't be knocked back.

Level 3: Battle Roar - Thorin rushes with a roar into battle. For 30 seconds, he gets +30% speed and

  • In Iron Hills, causes nearby enemies to flee.
  • In Erebor, causes nearby enemy heroes to sustain +75% more damage if attacked by Thorin or another allied hero.

Level 5: Blood Rage - For 30 seconds, Thorin deals double damage but has -25% armor.

Level 8: Revenge - Can be activated only in Blood Rage. Thorin attacks nearby enemies with a mighty blow, causing normal damage. For each hit enemy, Thorin is healed for 50% of the damage. Enemy heroes, monsters, and siege suffer 3x as much damage.

Upgrades[]

Thorin III can be given the following upgrade:

Mithril Coat - Requires some veterans to be sent into a Dwarven Forge. Dwarven heroes will then have the ability to purchase the Mithril Mail upgrade. The Mithril Mail gives Dwarven heroes extreme resistance to all damage. Changes Thorin III's armorset to edainwarriorheroarmorupgrade. Cost: 500

[+/-]EdainWarriorHeroArmorUpgrade
DEFAULT 43%
SLASH 43%
PIERCE 10%
CAVALRY_RANGED 25%
SPECIALIST 43%
CRUSH 66%
CAVALRY 66%
SIEGE 33%
FLAME 66%
FROST 66%
MAGIC 66%
HERO 75%
HERO_RANGED 43%
POISON 66%
STRUCTURAL 15%
CHOP 65%
URUK 100%
WATER 66%
FlankedPenalty 30%


Strategy[]

Thorin III Stonehelm is a powerful hero, but more situational than others. While Dain and Gimli are always great choices, Thorin becomes valuable when the enemy uses heroes or monsters. If that's the case, using him is a great option.

However, for Thorin to reach his full potential, his abilities must be used at the right moments, so he requires a lot of attention during battle. If you find it difficult to keep an eye on Thorin, it's better to choose other options.





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