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"Hunt them down. Do not stop until they are found. You do not know pain, you do not know fear. You will taste man-flesh! "
Saruman

The Uruk Hunters are fast runners and deadly skirmishers of Isengard. They tracked the Fellowship of the Ring, led by Lurtz. In 4.5, they received an overhaul which changed the way they function, giving them new abilities and new mechanics. They are now semi-heroic units, weak at the start but who gain twice the bonuses from leveling up; this means they can snowball very quickly.

Uruk-hai Hunters as seen in The Lord of the Rings:The Fellowship of the Ring.

Abilities

First uruk hai.png The First Uruk-Hai - The Hunters can't receive upgrades from Isengard's war machinery but they can level up to 10. They receive more powerful bonuses per level than regular units.

Hunting arrows.png Level 1: Hunting Arrows - The Hunters fire a barrage of arrows that deal heavy armor-piercing damage to enemy units and heroes, knocking them to the ground and slowing them by 50% for a brief duration. The hunters also move 50% faster during that duration.

Hunting fever.png Level 5: Hunting Fever - The Hunters restore large amount of hit points with every strike for a brief duration. At rank 10, they also knock enemies back with every strike.

Upgrades

Hunt leader.png Hunt Leader: Promotes the horde to rank 2. Units at rank 2 replace fallen troop members when not in combat. Cost: 300

Strategy

Isengard Hunters are good early-to-mid game units. However, it is important to upgrade the Uruk Pit to level 2 relatively soon as enemies start attacking you with stronger units. Leveling up your Hunters allows them to continue to be useful in more of a support role, attacking a weakened enemy flank or harassing enemies busy fighting your stronger units.